Friday Ready Or Not Update #6: Even More Dirt!!
I started the week by creating different sizes of dirt tiles and building a way for them to merge together and break apart.
The station will now collect dirt as it spins, often creating landmasses out of the asteroid field.
Oh right, there is an asteroid field now. The stations have been moved further apart and the space between filled with dirt. It creates a ton of new possible interactions for the player.
I also fixed the squad system a bit. Now the player has greater control of squad mates instead of them relying super heavily on their own ai. The player can now repair and aim for the squad mates.
Other than that I've been cleaning up code behind the scenes so things run at least a little bit smoother.
Peace out my dudes.
---- Special Alert, I broke the enemy spawner in this one so it's absolute murder mayhem.
Files
Grimm Space
Twin Stick RTS
Status | In development |
Author | Grimmethy |
Genre | Shooter, Action |
Tags | 2D, Bullet Hell, Retro, Sci-fi, Space, Top-Down, Twin Stick Shooter |
More posts
- The things you'll never see.Apr 14, 2024
- Friday Ready Or Not Update #7: Internet down, but hey art!Oct 08, 2023
- Friday Ready or Not Update: 5-The Dirt UpdateSep 23, 2023
- Hex tiles and world-buildingSep 18, 2023
- Friday ready or not post No: 4Aug 26, 2023
- Ready Or Not Friday No3Aug 18, 2023
- Second Ready Or Not Friday UpdateAug 12, 2023
- First Friday ready or not postAug 12, 2023
- Playing around with static defensesJul 25, 2023
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