Friday Ready Or Not Update #7: Internet down, but hey art!


I know it's a few days past Friday but I still want to get this devlog out.

The internet went down for several days and so posting anything became difficult.


Last week started off slow. I wasn't able to muster much dev energy beyond a few programming optimizations. I have in fact further broke some of my code and can't be arsed to ensure it get's fixed. Sometimes life do what life gonna do and I am not a full time dev.


Instead of programming I ended up updating a few sprites. Some highlights include a revisiting of the Squire class ship. It basically looks like an angry pistachio right now and I'm ok with that. I reworked a lot of the art for the core components of the ship and will most certainly have to upgrade the armor now since the new components raise the bar on detail.


Not a huge amount of progress, but progress nonetheless.

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