Friday Ready Or Not Update #7: Internet down, but hey art!
I know it's a few days past Friday but I still want to get this devlog out.
The internet went down for several days and so posting anything became difficult.
Last week started off slow. I wasn't able to muster much dev energy beyond a few programming optimizations. I have in fact further broke some of my code and can't be arsed to ensure it get's fixed. Sometimes life do what life gonna do and I am not a full time dev.
Instead of programming I ended up updating a few sprites. Some highlights include a revisiting of the Squire class ship. It basically looks like an angry pistachio right now and I'm ok with that. I reworked a lot of the art for the core components of the ship and will most certainly have to upgrade the armor now since the new components raise the bar on detail.
Not a huge amount of progress, but progress nonetheless.
Grimm Space
Twin Stick RTS
Status | In development |
Author | Grimmethy |
Genre | Shooter, Action |
Tags | 2D, Bullet Hell, Retro, Sci-fi, Space, Top-Down, Twin Stick Shooter |
More posts
- The things you'll never see.Apr 14, 2024
- Friday Ready Or Not Update #6: Even More Dirt!!Sep 30, 2023
- Friday Ready or Not Update: 5-The Dirt UpdateSep 23, 2023
- Hex tiles and world-buildingSep 18, 2023
- Friday ready or not post No: 4Aug 26, 2023
- Ready Or Not Friday No3Aug 18, 2023
- Second Ready Or Not Friday UpdateAug 12, 2023
- First Friday ready or not postAug 12, 2023
- Playing around with static defensesJul 25, 2023
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